A drawbox made in p5.js
Make your own graffity and wall in my drawbox.
1: a classic computer paint eraser also good as brick chalk 2: a heart with ukranian colors 3: yellow "chalk" 4: a blue ellipse-shaped "chalk" 5: the peace symbol 6: the Ukranian flag in a stretchable format 7: Ukraine's national flower (a sunflower) 8: a brick to rebuild with 9: three bricks for your wall 0: no war stencil P: save a screenshot
var img1;
var img2;
var img3;
var img4;
var img5;
var initials ='ps'; // your initials
var choice = '1'; // starting choice, so it is not empty
var screenbg = 225; // off white background
var lastscreenshot=61; // last screenshot never taken
function preload() {
// preload() runs once, it may make you wait
// img = loadImage('cat.jpg'); // cat.jpg needs to be next to this .js file
// you can link to an image on your github account
img1 = loadImage('https://dma-git.github.io/images/74.png');
img2 = loadImage('https://patrick-samuels.github.io/diypsart74sp22/Nowar.jpg');
img3 = loadImage('https://patrick-samuels.github.io/diypsart74sp22/sunflower.jpg');
img4 = loadImage('https://patrick-samuels.github.io/diypsart74sp22/peace.jpg');
img5 = loadImage('https://patrick-samuels.github.io/diypsart74sp22/heart.jpg');
}
function setup() {
createCanvas(600, 600); // canvas size
background(screenbg); // use background color
}
function draw() {
if (keyIsPressed) {
choice = key; // set choice to the key that was pressed
clear_print(); // check to see if it is clear screen or save image
}
if (mouseIsPressed){
newkeyChoice(choice); // if the mouse is pressed call newkeyChoice
}
}
function newkeyChoice(toolChoice) { //toolchoice is the key that was pressed
// the key mapping if statements that you can change to do anything you want.
// just make sure each key option has the a stroke or fill and then what type of
// graphic function
if (toolChoice == '1') {
// classic eraser tool
noStroke();
fill(255);
ellipse(mouseX, mouseY, 5,5);
}
else if (toolChoice == '2') {
stroke(6);
image(img5, mouseX-50, mouseY-50);
}
else if (toolChoice == '3') { // third tool
//yellow chalk
stroke(255, 215, 0, 80);
line(mouseX, mouseY, pmouseX, pmouseY);
line(mouseX+5, mouseY+5, pmouseX, pmouseY);
}
else if (toolChoice == '4') {
//blue round chalk
stroke(0, 87, 183,80);
fill(180);
strokeWeight(6);
ellipse(mouseX, mouseY, 5, 15);
rotate(mouseX / 100.0);
}
else if (key == '5') {
// peace symbol
image(img4, mouseX-40, mouseY-40);
}
else if (toolChoice == '6') {
//flag
stroke(120);
fill(0, 87, 183);
rect(mouseX, 1/2*mouseY, mouseX+80, mouseY+30)
fill(255, 215, 0);
rect(mouseX, 30+mouseY, mouseX+80, mouseY+60);
}
else if (toolChoice == '7') {
//sunflower
image(img3, mouseX, mouseY);
}
else if (toolChoice == '8') {
//another brick in the wall
fill(300, 100, 0);
rect(mouseX, mouseY, 80, 40);
}
else if (toolChoice == '9') {
//3-brick set
fill(300, 100, 0);
rect(mouseX, mouseY, 80, 40);
rect(mouseX+80, mouseY+40, 80, 40);
rect(mouseX+160, mouseY, 80, 40);
}
else if (toolChoice == '0') {
// 0 replaces the rect with an image we pre-loaded
image(img2, mouseX-100, mouseY-100);
}
else if (toolChoice == 'g' || toolChoice == 'G') { // g places the image we pre-loaded
image(img, mouseX, mouseY);
}
}
function testbox(r, g, b) {
// this is a test function that will show you how you can put your own functions into the sketch
x = mouseX;
y = mouseY;
fill(r, g, b);
rect(x-50, y-50, 100, 100);
}
function clear_print() {
// this will do one of two things, x clears the screen by resetting the background
// p calls the routine saveme, which saves a copy of the screen
if (key == 'x' || key == 'X') {
background(screenbg); // set the screen back to the background color
} else if (key == 'p' || key == 'P') {
saveme(); // call saveme which saves an image of the screen
}
}
function saveme(){
//this will save the name as the intials, date, time and a millis counting number.
// it will always be larger in value then the last one.
filename=initials+day() + hour() + minute() +second();
if (second()!=lastscreenshot) { // don't take a screenshot if you just took one
saveCanvas(filename, 'jpg');
}
lastscreenshot=second(); // set this to the current second so no more than one per second
}
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